Additionally, the weapon is the only weapon (apart from the sniper rifles) to have access to explosive rounds.Įxplosive rounds will knock over enemies when they are first hit (you need to wait for them to get back upright before you can knock them down again), regardless of who they are - this includes the tough "Brutes" who can be rendered temporarily helpless when knocked down. However, the stats don't lie, and it does great damage, and has excellent range and accuracy. The M1 rifle, patterned after the real M1 Garand, has a 20 round magazine and fires in semi-automatic mode.
Our guides team found two great weapons that pretty much let you take out most of the enemies with ease, the M1 assault rifle (unlocked at level 12) and the S-12 shotgun (unlocked at level 14). TWO GREAT WEAPONS THAT GO GREAT TWO-GETHER Three enemies killed in one combat action.įour enemies killed in one combat action. Unaware enemy killed when distracted by partner. Melee kill of an unaware enemy (from behind).Įnemy killed by you after partner injures target.Įnemy in melee-lock with partner killed by you. Some bonuses (like Flank and Backstab) stack, so the more conditions you put into play in your favor, the bigger the cash-out.ĭefault kill of an enemy using a firearm.Įnemy killed by environmental hazard. The point bonus for tag-teaming an enemy (50) is worth far more than a headshot or melee kill (20).
With two human players, always try to fire on the same target(s), even if that means wasting a round or two (or missing a headshot). Hence, the more points you earn per battle, the more money and levels you will unlock/earn. In this game, points are traded on a 1-to-1 to your TWO profile's EXP (for earning new ranks to unlock weapons, parts, masks and outfits) and money (used to purchase new parts for your weapons). Remember, that the higher your score (from the base 10 point Kill), the more money and experience you earn when a chapter is completed.